I have more than 16 years in the art field, have an art education, then started working as a designer, illustrator, then as a 2d artist.
Working in game dev since 2014, as a lead artist in a small indie studio: worked on a match3 project,
which we then successfully sold at one of the first White Nights conferences.
Here I got my first experience as a lead artist: UI design, product thinking,
and experience in team management – the ability to give feedback, to achieve high-quality art on my own and with my colleagues.
Then worked in large successful game studios: Rainbow Studio, Playrix, Volka games. It developed me as an artist,
I was involved into various competitions and taking many courses at Smirnov School, skillsupschool, etc.
In Playrix and Volka games - It was 4 years in marketing as a senior artist. I have accumulated expertise in the current game dev market and trends,
and have deep knowledge of marketing from an art perspective: experience in studying the audience, and testing various visual styles and
techniques in the development of graphics. Have deep UI design knowledge. I work in Figma, Photoshop, Blender, Zbrush
I also own various 2D, 3D, and animation tools.
My ability to quickly visualize ideas speeds up and simplifies understanding between me and the team.
My own experience and technical expertise allow me to speak the same language as artists and animators.
For Jul 2021 - Mar 2023, I have been working at BrainRocket as a CG Artist / UI designer in the startup department -
I develop illustrators & UI/UX designs for websites or applications
May 2023 - Sep 2023
I worked as a Senior Artist and later as the Lead of the Creative Marketing team, which consisted of artists, designers, and motion designers. I supervised the completion of tasks, provided feedback, planned work, assigned tasks, organized creative brainstorming sessions, developed workflows, crafted scenarios, trained the art team in 3D and Midjourney skills. I hired staff and conducted interviews. I communicated with the development team in Israel in English
Currently, I am developing and creating game interface designs using AI at Playrix company.